The Art of Game Design: Lessons From Top Online Games by Jesse Schell

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Jesse Schell is a well-known game designer with a recognizable name within the industry. He is the author of several games including the Disney award winning Toontown Online and serves on the faculty of Carnegie Mellon University’s Entertainment Technology Center. He has taught game design to many students and is a highly regarded figure amongst his peers. The Art of Game Design: Lessons from Top Online Games is a comprehensive book that discusses every aspect of the process of designing world class games. The book is broken into a series of chapters each examining one specific lens that can be used to examine the process of game design.

The first chapter begins UFABET168 เว็บตรงไม่ผ่านเอเย่นต์ by examining what it means to be a game designer and the skills that are needed for this role. The book then moves into some of the basics – rules and tokens, game mechanics and economics. This is followed by a discussion of the iterative design process of building, playing, analyzing and improving that all great games undergo.

From Concept to Code: Getting Started with Designing Online Games

In chapter thirteen, Schell focuses on the game’s interface and how it can be designed to provide good feedback, be clear and intuitive and immerse the player in the game’s world. He also outlines the need for both a physical and virtual interface that provides the player with plenty of satisfying control (he calls this “juiciness”) and communicates all the information necessary to play the game.

In the final chapter, Schell discusses the need for effective communication with clients a designer will almost certainly have to deal with at some point. He also provides tips for ensuring that the client feels included in the design process even if they don’t necessarily understand all of the ins and outs of the process.

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